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Ask HN: Looking for feedback on my rate (iOS/Android)

1 pointstarnix173 comments
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I'm currently a junior studying computer science but for the past year and a half or so I've been doing a decent amount of short-term mobile contract work.

Here is some of my previous work:

* Venmo for Android - https://market.android.com/details?id=com.venmo

* Wolfgang's Vault for Android - https://market.android.com/details?id=com.wolfgangsvault.concertvault

* Battlestar Galactica Bobblehead App - https://market.android.com/details?id=com.laan.BobbleFanSyFy

* Philadelphia Concert Hub for iPhone - http://itunes.apple.com/us/app/philadelphia-concert-hub/id315859665?mt=8

I'm wondering what I should charge per hour.

I'm thinking of raising my rates for new clients but thought I should check here to see if anyone has any input.

Sorry for such a vague question and for not listing my current rate, just want to see what answers I'll get to see if they match what I'm thinking.

Comments

Well, aside from the bobble-head app having no use, the other three seem quite useful and have gotten a few good ratings.

Depending on the client and their app I see iOS/Android dev houses and individuals charging anywhere between $50 and $100 per hour.

Now, I think that both of these numbers are on the high-end. the $50 being for a dev house that has all their staff in india aside from some mgmt here in SF. The $100 being a dev in NYC who was a good dev, but not a designer.

Depending on your situation, interests and what you want to/need to make - I would go on the lower end to get more business (assuming you have need of more)

Also, I cant tell what exactly was required of you as a developer in creating these projects (I didn't look at them to see the architecture - but clearly you're connecting to services that have the data, and in the case of the music streamer - streaming the content)

How difficult were these for you to make? How many hours did these apps take you? What is your strength and weakness?

I think they look great.

Thanks for the feedback.

More details:

Venmo: handled everything but design (but worked alongside their designer)

Wolfgang's Vault: handled everything for the app, based design off of existing iOS app

BSG Bobble: ported from iOS (also agree with it being pointless, fun project though)

Philly Concert Hub: everything (even the web app that gets listings, http://phillyconcerthub.com)

None of these were overly difficult, nearly everything is just a native client that connects to some web API.

I can't recall the hours for each, sorry.

Strengths: I think I can build a decent product even though I'm not a designer Good understanding of both iOS and Android

Weaknesses: I wish I did more testing

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