How to embed HTML5 into a native Mac OSX appblog.lostdecadegames.com 37 pointsrichtaur15 years ago8 commentsSaveHideCopy link On HNComments−mcav15yBest of all, you can submit those apps to the Mac App Store. (I have. Great compromise.)−richtaurOP15y> We recently announced that we had also launched the game on the Mac App StoreWe did too :) Write once, run on multiple platforms! Awesome.−thought_alarm15ySo I guess that puts you one level above "casual spammer." How do you sleep at night?−mcav15yNo. The app is just as legit as my iOS version: http://subdivideapp.com/There's nothing inherently spammy about writing a Mac app in HTML.−Klonoar15yEmbed "Webkit".HTML5 is not a browser viewport.−cleer15yWouldn't this make it easier than ever to illegally distribute the app? Show Package Contents -> copy and paste files?−tlrobinson15yThe alternative is just security through obscurity.−rmoriz15ythat's what people need to know when using phoengap.but i guess someone could write an encryption/decryption filter before passing data to webkit?
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Best of all, you can submit those apps to the Mac App Store. (I have. Great compromise.)
> We recently announced that we had also launched the game on the Mac App Store
We did too :) Write once, run on multiple platforms! Awesome.
So I guess that puts you one level above "casual spammer." How do you sleep at night?
No. The app is just as legit as my iOS version: http://subdivideapp.com/
There's nothing inherently spammy about writing a Mac app in HTML.
Embed "Webkit".
HTML5 is not a browser viewport.
Wouldn't this make it easier than ever to illegally distribute the app? Show Package Contents -> copy and paste files?
The alternative is just security through obscurity.
that's what people need to know when using phoengap.
but i guess someone could write an encryption/decryption filter before passing data to webkit?