Godot Engine Was Approved for an Epic MegaGrantgamingonlinux.com 31 pointswinterismute6 years ago5 commentsSaveHideCopy link On HNComments−flyingfences6yIt'll be interesting to how this affects the direction of development given Epic's attitude toward Linux gaming...−pjmlp6yI bet it is more like "enemy of my enemies, are my friends" kind of support.−runevault6yYeah this feels like a shot at Unity since godot's target is more overlapping with Unity than Unreal.−TeaDude6yThis is pretty cool.I'm not sure what the reasons for funding this are since it's a direct competitor to an Epic product but I'm not gonna complain as long as there's no strings attached. Haha, maybe It's Tim apologizing for never opening up Unreal 1.−curioussavage6yWhatever their reasons this is great for Godot. It's already pretty nice to use.
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It'll be interesting to how this affects the direction of development given Epic's attitude toward Linux gaming...
I bet it is more like "enemy of my enemies, are my friends" kind of support.
Yeah this feels like a shot at Unity since godot's target is more overlapping with Unity than Unreal.
This is pretty cool.
I'm not sure what the reasons for funding this are since it's a direct competitor to an Epic product but I'm not gonna complain as long as there's no strings attached. Haha, maybe It's Tim apologizing for never opening up Unreal 1.
Whatever their reasons this is great for Godot. It's already pretty nice to use.